T EAMS ’ 17 featured two programs that had never been offered, including the inaugural eSports Travel Summit, which included a track of programming on the rise of e-sports. Sessions within the track included a panel on
the differences between organizing e-sports events and
traditional sports, and a super session on the digitaliza-
tion of sports, including how virtual reality, augment-
ed reality and facial recognition are having a growing
impact on the production of sports events. A session
at the Orlando Magic’s Amway Center focused on the
launch of the NBA 2K league in 2018 and included rep-
resentatives from five NBA teams.
Also new at TEAMS was the Rewards and Recognition Roundtable, which provided sports-event organizers and host cities the chance to understand how
non-cash incentive programs could help achieve their
1. A session on e-sports and traditional
sports featured Twitch’s Nathan Lind-berg, Brian Mirakian of Populous, Lisa
Neshanian with Esports Now Inc. and
Ryan DeVos from the Orlando Magic.
2. A general session on the digitalization of sports was (from left) moderated by Jason Gewirtz of SportsTravel,
and included Scott Gutterman from
the PGA Tour, Rahat Ahmed from Trin-ityVR, Tobias Sherman of Foundry IV,
Manny Anekal of The Next Level and
Peter Trepp from FaceFirst.
3. The eSportsTravel Summit continued with a panel on the new NBA 2K
League. (From left) the panel was moderated by Manny Anekal and included
the NBA’s Aaron Ryan, Josh Barney
from the Utah Jazz, Alex Martins from
the Orlando Magic and Grant Paran-jape from the Washington Wizards.
4. The first Rewards and Recognition
Roundtable included (from left) Marc
Matthews from Pulse Experiential Travel, Ken Bott of Darden Restaurants and
Dean Resnekov of Samsonite.